Process / GridStrategy + Creative + Production

A good process should make the work better, not make the calendar longer.

From the problem to the thing people remember.

We keep the people making the strategic, creative and production decisions close enough that the idea gets stronger as it moves.

See the work →
01

Find the tension

Make sure we are solving the right problem.

We start with what needs to change in the business, the category and the customer. Not every brief needs a campaign. Not every growth problem is a media problem. The first job is to find the useful tension underneath the ask.

What comes out

A sharp problem, a clear audience tension and a decision about what the work actually has to do.

02

Make the idea

Find the thought strong enough to hold everything together.

Strategy and creative stay close until there is one idea with enough truth, distinctiveness and range to become more than a headline. It should make the next decisions easier, not create another layer of explanation.

What comes out

The creative platform, verbal territory and visual direction that the rest of the work can grow from.

03

Build the world

Craft the idea at the level people actually experience it.

Film, photography, design, social, digital, retail, packaging or an activation. The format follows the idea. Production stays connected to the people who made the strategic and creative decisions so the work does not get diluted in handoffs.

What comes out

The hero work and the system of assets, formats and behaviours needed to make it real.

04

Put it to work

Move it through the places the brand has to win.

The same idea should be recognizable in a feed, on a shelf, in a deck, on a landing page and in the real world. We adapt with intent, watch what the market teaches us and keep the parts that make the brand easier to remember.

What comes out

A launch plan, channel adaptations and a clear path for the idea to keep working after the first release.

The operating rules

Keep the idea intact while everything around it changes.

01

One problem

Do not make five disciplines solve five different versions of the brief.

02

One idea

If the work needs a paragraph to explain why the pieces belong together, the idea is not doing enough.

03

One room

The people who frame it, make it and ship it should be able to challenge each other directly.

04

One standard

A fast asset is still a brand asset. Craft cannot disappear just because the format got smaller.

Want the thinking underneath it?

There is a method behind the instinct.

The methodology page goes deeper on memory, distinctiveness, reach, craft and how we decide what the brand should keep repeating.